Ancient Cheat for Rust
Elevate your Rust gameplay with Ancient! Unlock pinpoint precision with the Aim feature, perfect for players who demand the best. Spot every opponent with player highlighting, ensuring no one escapes your sight, and easily gather essential resources with loot illumination.
- Windows
- 10/11
- Processor
- Intel/AMD
- Graphics card
- Nvidia / AMD
- Spoofer
- No built-in/Choose spoofer
24h2 and 25h2 for now work only with AMD processor. Rest versions work for both, AMD and Intel.
List of Hack Features
Aimbot
- Activate aiming system
- Assign aim hotkey
- Select aim mode (Memory or Silent)
- Adjust aim smoothing
- Set aiming delay
- Define hit accuracy threshold
- Show aiming radius (FOV)
- Customize FOV size
- Enable visual crosshair
- Display prediction marker
- Draw line to locked target
- Assign target lock key
- Enable aim lock on enemy
- Limit maximum targeting distance
- Visibility-based target check
- Force head targeting for NPCs
- Target rules: enemies, bots, teammates, sleepers, friends
- Enable random bone selection
- Choose body zones to target (Head, Chest, Arms, Spine, Body)
ESP / Visuals
- Toggle enemy ESP
- Draw boxes around players
- Set box shape
- Display equipped weapon
- Show team affiliation
- Indicate player distance
- Render player skeleton
- Show where players look
- Highlight friendly players
- Alert when enemies look at you
- Display status flags
- Show player hotbar above model
- ESP for explosives
- Optimize ESP with visibility check
- Show offscreen enemy indicators
- Adjust arrow distance
- Display active hotbar
- Scale hotbar UI
- Mark dead player bodies
- Enable chams on characters
- Choose chams visual type
Radar
- Turn on radar system
- Resize radar display
- Set max detection distance
- Show enemy dots
- Mark teammates on radar
- Display NPCs
- Highlight sleeping players
Arsenal
- Suppress weapon recoil
- Balance horizontal recoil
- Control vertical recoil
- Reduce bullet spread
- Adjust spread intensity
- Disable shotgun pellet spread
- Instant fire with Eoka
- Quick bow release
- Fast compound bow firing
- Force auto-fire mode
- Increase projectile speed
- Remove weapon bobbing
- Prevent weapon lowering
- Eliminate shooting animations
- Remove weapon sway
- Extend melee hit range
Ragefire
- Enable auto-shooting
- Ultra-fast firing mode
- Expand bullet hit area
- Modify bullet thickness
- Override hit zone (head-only / no-head)
- Ignore helicopter blade hits
- Allow bullet impact through glass
Environment
- Mark resource nodes
- ESP for loot crates
- Track animals
- Detect collectible items
- Highlight usable vehicles
- Mark trap placements
- Indicate buildings
- Visualize other objects
- Customize ESP filters (name, distance, max range)
- Highlight nearest resource object
- Auto-assist farming
- Path guidance to ores (Stone, Metal, Sulfur)
Mobility
- Negate fall damage
- Enable wall climb (spider mode)
- Allow infinite jumping
- Shoot weapons mid-air
- Pass through player bodies
- Sprint in any direction
- Enable noclip movement
- Reset noclip position
- Adjust noclip speed
- Climb while on ladder
- Bypass speedhack detection
- Activate movement speed boost
Raiding
- Enable raid detection
- Track active raid duration
- Set max time limit for raids
- Define raid detection radius
- ESP for C4 explosives
- Show Satchel charges
- Track rockets
- Mark explosive ammo
- Detect MLRS barrages
Utility
- Apply weapon chams
- Enable hand chams
- Loot instantly on interaction
- Revive or pickup allies instantly
- Activate debug camera
- Adjust debug fly speed
- Toggle combat mode
- Enable friend recognition system
- Tag player as ally
- Mark target as enemy
- Fishing automation bot
- Auto-fishing toggle
- Auto-switch rods when needed
- Adjust player FOV
- Set FOV value
- Zoom in/out
- Zoom scaling control
- Disable screen shake
- Turn off shadow rendering
- Customize aspect ratio
- Set aspect value
- Enhance brightness in dark areas
- Adjust brightness intensity
- Modify sky color hue
- Rayleigh lighting control
- Rayleigh visual strength
- Mie atmospheric tweak
- Mie intensity setting
- Remove unnecessary rendering layers
System
- Limit rendering frame rate
- Set skeleton line thickness
Configs
- Create configuration profile
- Save current cheat setup
- Import external config
- Export current configuration
In-Depth Cheat Functionality
The Ancient cheat for Rust serves as a sophisticated external overlay tool, crafted to enhance combat precision, resource detection, and mobility in the game's brutal survival environment. By focusing on aim assistance, visual enhancements, radar mapping, and environmental exploitation, it provides real-time advantages in PvP raids, base building, and scavenging operations, allowing users to navigate the procedurally generated world with greater efficiency without altering core game mechanics.
Aimbot
This module delivers automated targeting support, with adjustable parameters to suit various weapon types and engagement distances, such as primitive bows in early wipes or automatic rifles in endgame clashes.
Activate aiming system: Engages the overall aimbot functionality, initiating target acquisition for seamless integration into firefights.
Assign aim hotkey: Sets a customizable key to trigger the aimbot, enabling quick activation during ambushes or defensive stands.
Select aim mode (Memory or Silent): Chooses between direct memory-based aiming or silent targeting that avoids visible crosshair snaps, adapting to stealth or aggressive playstyles.
Adjust aim smoothing: Fine-tunes the gradualness of aim adjustments, promoting fluid tracking of moving foes across uneven terrain.
Set aiming delay: Introduces a brief pause before locking on, simulating human reaction times in prolonged encounters.
Define hit accuracy threshold: Configures the precision requirement for hits, balancing reliability with variability in chaotic battles.
Show aiming radius (FOV): Displays the field-of-view circle on-screen, clarifying the active targeting zone for mid-game tweaks.
Customize FOV size: Modifies the aiming detection area, expanding for broader coverage in open fields or narrowing for focused shots in bases.
Enable visual crosshair: Renders an additional reticle overlay, providing alignment feedback for accurate shot placement.
Display prediction marker: Visualizes anticipated enemy positions, aiding in leading shots against sprinting or jumping targets.
Draw line to locked target: Projects connecting lines to focused enemies, offering directional cues in cluttered environments.
Assign target lock key: Designates a hotkey to maintain persistent tracking, useful for pursuing raiders over distances.
Enable aim lock on enemy: Sustains focus on selected opponents until disengaged, enhancing control in multi-target skirmishes.
Limit maximum targeting distance: Defines the farthest range for aimbot engagement, preventing overreach in large-scale wipes.
Visibility-based target check: Ensures aiming only on line-of-sight threats, avoiding locks through walls or foliage.
Force head targeting for NPCs: Overrides to prioritize headshots on AI entities, optimizing for quick clears in monument runs.
Target rules: enemies, bots, teammates, sleepers, friends: Sets inclusion criteria for targeting, allowing selective focus in clan operations or solo play.
Enable random bone selection: Randomizes hit zones for less predictable patterns, mimicking natural aiming variance.
Choose body zones to target (Head, Chest, Arms, Spine, Body): Selects specific anatomical areas, tailoring for critical damage or reliable hits based on armor.
ESP / Visuals
Centered on entity highlighting, this section provides extended sensory perception through overlays, improving reconnaissance in Rust's dense forests and abandoned structures.
Toggle enemy ESP: Activates detection for opponents, revealing positions beyond natural visibility for early warnings.
Draw boxes around players: Renders enclosing frames, with options for full or corner styles, for clear outlines in player clusters.
Set box shape: Customizes the contour design, enhancing visibility preferences in varied lighting conditions.
Display equipped weapon: Shows held armaments, informing tactical choices against specific loadouts like AKs or crossbows.
Show team affiliation: Marks squad members distinctly, streamlining coordination without friendly fire risks.
Indicate player distance: Presents separation metrics, supporting range-based strategies with ranged weapons.
Render player skeleton: Overlays bone structures, aiding in predicting movements or aiming through partial cover.
Show where players look: Indicates gaze directions, crucial for detecting scouts or impending attacks.
Highlight friendly players: Applies special markers to allies, facilitating group maneuvers in raids.
Alert when enemies look at you: Triggers notifications for incoming focus, enabling preemptive countermeasures.
Display status flags: Visualizes conditions like wounded or sleeping, prioritizing vulnerable targets.
Show player hotbar above model: Displays inventory quick-slots, revealing gear readiness at a glance.
ESP for explosives: Highlights dangerous items like C4, aiding in trap avoidance or raid planning.
Optimize ESP with visibility check: Limits displays to seen entities, reducing clutter in high-density areas.
Show offscreen enemy indicators: Points to foes outside the view with arrows, enhancing peripheral awareness.
Adjust arrow distance: Modifies the radius for offscreen alerts, adapting to map scales.
Display active hotbar: Shows current tool selections, providing insights into enemy intentions.
Scale hotbar UI: Adjusts the size of inventory overlays, ensuring readability in fast-paced scenarios.
Mark dead player bodies: Flags corpses, signaling loot opportunities post-conflict.
Enable chams on characters: Applies glowing shaders to figures, making them stand out against backgrounds.
Choose chams visual type: Selects styles like wireframe or filled, for personalized highlighting.
Radar
This component offers a minimap extension, providing overhead intel for strategic positioning in Rust's vast servers.
Turn on radar system: Activates the display, marking entities for broader situational oversight.
Resize radar display: Scales the interface, allowing adjustments for screen layouts or detail focus.
Set max detection distance: Defines visibility limits, from nearby threats to distant patrols.
Show enemy dots: Uses indicators for opponents, color-coded for quick threat assessment.
Mark teammates on radar: Highlights allies, supporting clan movements without voice reliance.
Display NPCs: Tracks AI like scientists, aiding in monument farming.
Highlight sleeping players: Pinpoints vulnerable sleepers, ideal for offline raid simulations.
Arsenal
Focused on weapon modifications, this module enhances firearm performance, aligning with Rust's crafting and combat metas.
Suppress weapon recoil: Eliminates kickback, sustaining accuracy in full-auto sprays.
Balance horizontal recoil: Stabilizes side-to-side sway, improving control with rifles like the LR-300.
Control vertical recoil: Mitigates upward climb, facilitating headshot chains.
Reduce bullet spread: Tightens projectile patterns, boosting hit rates at range.
Adjust spread intensity: Fine-tunes dispersion levels, customizing for silenced or modded guns.
Disable shotgun pellet spread: Concentrates shots for devastating impacts in door breaches.
Instant fire with Eoka: Removes priming delays, enabling rapid primitive shots.
Quick bow release: Accelerates arrow launches, enhancing early-game archery.
Fast compound bow firing: Speeds up charge times, optimizing for hit-and-run tactics.
Force auto-fire mode: Converts semi-autos to full-auto, streamlining combat flows.
Increase projectile speed: Boosts bullet velocity, reducing lead time on moving targets.
Remove weapon bobbing: Eliminates idle animations, steadying aim during movement.
Prevent weapon lowering: Keeps arms raised, ready for instant engagement.
Eliminate shooting animations: Skips recoil visuals, maintaining clear sightlines.
Remove weapon sway: Neutralizes idle drift, improving stationary aiming.
Extend melee hit range: Lengthens tool reaches, aiding in farming or close combat.
Ragefire
This section amplifies offensive capabilities, catering to aggressive playstyles in Rust's high-risk servers.
Enable auto-shooting: Triggers fire upon alignment, minimizing manual input in rushes.
Ultra-fast firing mode: Increases rate-of-fire beyond limits, overwhelming defenses.
Expand bullet hit area: Enlarges projectile hitboxes, raising hit probabilities.
Modify bullet thickness: Adjusts collision sizes, enhancing penetration chances.
Override hit zone (head-only / no-head): Forces specific impact areas, like headshot-only for maximum lethality.
Ignore helicopter blade hits: Bypasses rotor damage, simplifying heli takedowns.
Allow bullet impact through glass: Enables shooting through transparent barriers, exploiting base designs.
Environment
Dedicated to resource scouting, this module turns the cheat into an advanced mapping utility, highlighting gatherables across Rust's biomes.
Mark resource nodes: Detects ores like sulfur or metal, with name and distance labels for efficient routes.
ESP for loot crates: Reveals containers, including elite variants in monuments.
Track animals: Monitors wildlife for hunting, showing proximity for food sourcing.
Detect collectible items: Highlights scattered resources like hemp, streamlining collection.
Highlight usable vehicles: Marks boats or minis, with distances for quick mobility grabs.
Mark trap placements: Flags bear traps or turrets, preventing surprises.
Indicate buildings: Overlays structures, aiding in base spotting or raid scouting.
Visualize other objects: Covers miscellaneous items, customizing with filters for relevance.
Customize ESP filters (name, distance, max range): Tailors displays, reducing overload in resource-rich areas.
Highlight nearest resource object: Focuses on closest nodes, optimizing solo farming.
Auto-assist farming: Automates gathering interactions, boosting yield efficiency.
Path guidance to ores (Stone, Metal, Sulfur): Provides directional cues to mineral veins, guiding through terrains.
Mobility
This component enhances traversal, improving evasion and exploration in Rust's rugged world.
Negate fall damage: Prevents injury from heights, enabling cliff dives or base jumps.
Enable wall climb (spider mode): Allows vertical scaling, accessing rooftops or mountains.
Allow infinite jumping: Permits continuous leaps, enhancing parkour over obstacles.
Shoot weapons mid-air: Enables firing while jumping, adding aerial combat options.
Pass through player bodies: Ignores collisions with others, facilitating crowd navigation.
Sprint in any direction: Maintains speed omnidirectionally, improving strafing in fights.
Enable noclip movement: Grants ghost-like phasing through objects, for scouting or escapes.
Reset noclip position: Returns to original spots, preventing stuck scenarios.
Adjust noclip speed: Modifies flight velocity, balancing speed with control.
Climb while on ladder: Accelerates ascents, useful in monument climbs.
Bypass speedhack detection: Evades server checks, allowing boosted movement without flags.
Activate movement speed boost: Increases base speed, outrunning pursuers or covering ground faster.
Raiding
Tailored for offensive operations, this module detects and visualizes raid elements, supporting breach strategies in Rust's fortification metas.
Enable raid detection: Activates monitoring for ongoing assaults, alerting to nearby activity.
Track active raid duration: Displays timers for raids, timing interventions or defenses.
Set max time limit for raids: Configures alert thresholds, focusing on prolonged events.
Define raid detection radius: Adjusts monitoring range, from base vicinity to server-wide.
ESP for C4 explosives: Highlights timed charges, aiding in counter-raiding.
Show Satchel charges: Marks sticky bombs, revealing placement patterns.
Track rockets: Detects projectiles, preparing for incoming barrages.
Mark explosive ammo: Identifies raid munitions, signaling heavy assaults.
Detect MLRS barrages: Warns of multiple launch rocket systems, enabling evacuations.
Utility
This assortment covers miscellaneous enhancements, improving quality-of-life and specialized tasks in Rust's survival loop.
Apply weapon chams: Adds glowing effects to firearms, distinguishing them in inventories.
Enable hand chams: Highlights user hands, for aesthetic or visibility tweaks.
Loot instantly on interaction: Accelerates container access, speeding up post-raid grabs.
Revive or pickup allies instantly: Skips animation delays for teammates, reducing exposure.
Activate debug camera: Enables free-cam mode, scouting without physical risk.
Adjust debug fly speed: Modifies exploration velocity in camera view.
Toggle combat mode: Switches to battle-ready states, optimizing overlays for fights.
Enable friend recognition system: Manages ally lists, preventing misfires in clans.
Tag player as ally: Adds users to safe lists, customizing ESP behaviors.
Mark target as enemy: Flags opponents for priority targeting.
Fishing automation bot: Automates rod casting and reeling, for passive resource gains.
Auto-fishing toggle: Enables or disables the bot on demand.
Auto-switch rods when needed: Handles tool swaps for unbroken fishing sessions.
Adjust player FOV: Widens field-of-view, enhancing peripheral vision.
Set FOV value: Fine-tunes zoom levels, from wide scans to focused views.
Zoom in/out: Provides magnification controls, aiding in distant spotting.
Zoom scaling control: Adjusts increment steps for precise adjustments.
Disable screen shake: Eliminates visual distortions from explosions or hits.
Turn off shadow rendering: Removes dynamic shadows, improving performance in low-light.
Customize aspect ratio: Alters screen proportions, stretching for broader views.
Set aspect value: Defines ratio settings, aligning with monitor preferences.
Enhance brightness in dark areas: Boosts low-light visibility, countering night raids.
Adjust brightness intensity: Fine-tunes glow levels, avoiding overexposure.
Modify sky color hue: Changes atmospheric tones, for custom aesthetics.
Rayleigh lighting control: Tweaks scattering effects, altering daylight realism.
Rayleigh visual strength: Modifies intensity of blue sky hues.
Mie atmospheric tweak: Adjusts haze simulations, impacting distant visibility.
Mie intensity setting: Controls aerosol scattering for fog-like effects.
Remove unnecessary rendering layers: Strips excess visuals, optimizing for clarity.
System
This category handles configuration and performance management, ensuring tailored setups for repeated wipes in Rust's persistent servers.
Summary
The Ancient cheat's modular design prioritizes extensibility and low-impact operation, leveraging external overlays for all functionalities. Players can integrate modules dynamically—such as combining aimbot with ESP for precision raids or environment detection with mobility for efficient farming—while controls ensure adaptability. Expert utilization involves calibrating features to specific metas, like recoil suppression in PvP builds or resource pathing in economic ones, for sustained dominance.
Risk Warning
Using cheats or third-party software in games carries serious risks. Game accounts may be permanently banned by developers if such tools are detected. Please exercise caution and be aware of the possible consequences - the decision to use them is entirely at your own risk.
If for any reason this cheat doesn't suit your needs, you can always choose an alternative cheat for Rust.