Vengeance Cheat for ARC Raiders

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Vengeance in ARC Raiders indoors: player ESP with squad codes, HP and armor bars, cyan body fill on the nearest raider, map radar, Players and Extractions panels, COMBAT FOCUS on
Vengeance in ARC Raiders by a fence: loot ESP with item value and weight, Supply Cache and Medium Crate labels, raiders behind cover, map radar showing items
Vengeance ARC Raiders menu, Visuals > Players tab: visible and hidden colors for body, skeleton, name and weapon, ESP Preview of a raider with box and bars
How to install and launch

Vengeance for ARC Raiders is a wall hack that puts the whole raid on a map. Its radar draws the real map of the raid under the markers, switches floors on multi-level maps and adds layers with extractions, hatches, locked doors and quests. Three HUD panels keep what matters in a fight on screen: the four nearest raiders with weapon, health, armor and a 0–5 threat score, up to six extractions with their state, and up to five items with their value. Above each nickname the ESP prints a squad code from 01 to 25, which makes it easy to tell who plays together, and floating damage numbers add a series of hits into one figure. For loot there is a whitelist where you tick specific items, set a price range from $0 to $30000 and find them by original or translated name. The aimbot is the plain part, with memory aim on a held key, smoothing from 1 to 15, prediction and a head, neck, chest or nearest-bone target. There is a Stream Proof switch in the menu, but in this build it does not hide the overlay from OBS or Discord capture.

Status:
undetected
Windows
10
(all)/
11
(all)
Processor
All
Graphics card
Nvidia/AMD
Launchers
Steam, Xbox
Streamproof
no
HWID Spoofer
No built-in/Choose spoofer

List of Hack Features

99 features in 12 groups
  • Aimbot

    • Memory Aimbot - Aims at a target inside the FOV while the aim key is held.
    • Visible Check - Skips targets that are not visible when choosing who to aim at; works separately from the ESP visibility setting.
    • Aim Key / Aim Key 2 - Two separate keys can trigger the aimbot.
    • Smooth - Aim smoothing from 1 to 15.
    • Prediction - Leads moving targets based on projectile speed.
    • Head Lock / Neck Lock / Chest Lock - Fixes the aim point on the head, neck or chest.
    • Nearest Bone - Aims at the body point closest to the crosshair.
    • Draw FOV - Draws the FOV circle in a color of your choice.
    • Radius - FOV radius from 1 to 120.
    • Crosshair - Static crosshair in the center of the screen, color adjustable.
  • Battle Mode

    • Battle Mode Key - One key switches the combat mode: item, container and extraction labels disappear from the screen and from the radar, and a COMBAT FOCUS tag appears at the top.
    • Hide World Drones - In Battle Mode, also hides ARC drones in the world.
    • Hide Radar Drones - In Battle Mode, also removes drones from the radar.
  • Player ESP

    • Enable Box - Box around every player.
    • Box Style - 2D Bounding, 2D Corner, 3D Corner or None.
    • Box Fill - Semi-transparent fill for the 2D box styles.
    • Visibility - Checks which body parts are visible against the level geometry and colors the ESP by the result; players behind walls are still drawn.
    • Body Mesh - Fills the player silhouette, built from the pose, with no grid or scan lines; with Visibility on it takes the visible or hidden color, an unknown result gets a neutral one.
    • Visible Body / Hidden Body - Body fill colors for visible and hidden players.
    • Enable Skeleton - Player skeleton.
    • Skeleton follows Body Colors - The skeleton takes the body colors; turn it off to set separate visible and hidden skeleton colors.
    • Player Name - Nickname, with separate colors for visible and hidden players.
    • Distance - Distance in meters, with visible and hidden colors.
    • Weapon / Weapon Level - Name of the weapon in hand and its level when the game provides it.
    • Health Bar / Armor Bar - Thin health bar to the left of the player and armor bar to the right.
    • Armor Type(lvl) - Colors the armor bar by armor type and level.
    • HP / Armor Values - Numbers next to the health and armor bars.
    • Damage Numbers - Floating damage from health and shield loss; a series of hits adds up into one number.
    • TeamId - Squad code from 01 to 25 above the nickname: one squad shares a code and color, your own squad is marked ALLY, an unknown one --.
    • Wounded Override Color - Separate color for wounded and downed players.
    • Players Distance - Player ESP range up to 1000 m; 0 removes the limit.
    • Corpses / Corpses Distance - Player corpses and remains, with their own color and range up to 1000 m.
    • ESP Preview - A model in the menu shows the box, skeleton, name, squad, weapon, distance and bars as you set them.
  • HUD panels

    • Player HotBar - Panel with the four nearest players: name, distance, weapon, health and armor, plus a count of everyone in range.
    • Threat Score - A 0–5 threat rating in Player HotBar from distance, visibility and health; it is the cheat's own estimate, not a rank from the game.
    • Extraction HUD - Up to six extractions with name, state and distance, plus a timer when the game has one.
    • Loot HUD - Up to five items with name, distance, value and rarity color; follows the item filters and needs Enable Items.
    • Sort by distance - Sorts Loot HUD by distance instead of by value, highest first.
    • Panel position - HotBar, Extraction and Loot HUD each have their own X / Y and reset button, and with the menu open you can drag them by mouse.
  • ARC drone ESP

    • Enable Drones - ESP for ARC drones and machines.
    • ARC types - All 20, each with its own switch, color and range: Bombardier, Hornet, Rocketeer, Fireball, Pop, Surveyor, Wasp, Tick, Turret, Bastion, Leaper, Spotter, Snitch, Shredder, The Queen, Sentinel, Turbine, Matriarch, Skulker and Bully.
    • Global Max Distance / Per-type Max Distance - A shared range and a range per type, up to 1000 m.
    • Show Drone Icons - Small icon of the ARC type, proportions kept.
    • Show Distance Text - Distance next to the name, as in Name(38 m).
  • Container and extraction ESP

    • Enable Containers - Containers and other supported world objects, such as Medium Crate, Industrial Machine or Office Desk.
    • Container types - Each with its own switch, color and range: Supply Cache with a cargo-box icon, ARC Wreck with its own icon, Weapon Case, Ammo Box, Medical Bag, Backpack, Grenades, crashed and intact Probe, Raider Container, Cart Crate, Security Camera and Quest Container.
    • Global Max Distance / Per-type Max Distance - A shared range and a range per container type, up to 1000 m.
    • Show Distance Text - Distance next to the container name.
    • Enable Extractions / Extraction Distance - Extraction points in the world, with their own color and range up to 1000 m.
  • Loot ESP

    • Enable Items - ESP for items lying in the world.
    • Max Distance - Item ESP range up to 1000 m.
    • Minimum Value - Hides items cheaper than the set value, from $0 to $30000.
    • Items: Rarity - Common, Uncommon, Rare, Epic and Legendary switch on separately; item names take the rarity color: grey, green, blue, purple and gold.
    • Items: Type / Materials - Basic Material, Refined Material, Topside Material and Recyclable.
    • Items: Type / Equipment - Quick Use, Shield, Augment, Modification and Blueprint.
    • Items: Type / Weapons - Hand Cannon, Battle Rifle, Assault Rifle, Sniper Rifle, SMG, Shotgun, Pistol, LMG and Special Weapon.
    • Items: Type / Other - Ammunition, Key, Trinket, Nature and Misc.
    • Show Icons - Item icon on a background in its rarity color.
    • Show Type - Item category from the game catalog.
    • Show Value / Show Weight - Value and weight; with both on they share one compact line like $12500 | 1.5 kg.
    • Show Distance - Distance next to the item name.
    • Item Text - Fixed sharp 12px font with an outline.
  • Loot Filter

    • Enable Loot Filter - Replaces the standard Minimum Value, Rarity and Type filters with a list of specific items inside a price range.
    • Search items... - Searches by original and translated names; the search only narrows the list in the menu, the ticked items form the ESP whitelist.
    • Min Value / Max Value - Price range from $0 to $30000; Max Value 0 means no upper limit.
    • Item Checkboxes - Ticked items inside the range are the only ones shown; with nothing ticked, every item in the range counts.
    • Select All / Clear All - Ticks or clears every item left in the list after search and price filtering.
    • Items List - Catalog with icons, rarity, prices and a counter of ticked items, sorted from the cheapest.
  • Radar and map

    • Enable Radar - Radar with player markers, an arrow for you and a thin frame.
    • Map on radar - Map of the raid under the markers; the current map is detected automatically once you enter a raid.
    • Map opacity - Map background opacity from 0.1 to 1.0.
    • Floor - On multi-level maps: Automatic, Upper / surface or Lower / underground.
    • Map Layers - Extractions and hatches, locked doors, quests and event locations, depending on the map; these are reference pins, not a sign that the event is live in your raid.
    • Waypoints / Clear waypoint - With the menu open, Ctrl + click on the radar sets a waypoint; Clear waypoint removes it.
    • Radar Zoom - From 0.1 to 8.0.
    • Radar X / Radar Y / Radar Size - Position and size from 100 to 600 px; with the menu open the radar can be dragged.
    • Radar Players - Direction arrows and distance for players, your squad in its own color.
    • Draw Items / Item Radar Dist - Items on the radar with their own range up to 1000 m, filtered by the active loot filters; icons and name/distance labels switch separately, names in rarity colors.
    • Draw Corpses / Corpses Radar Dist - Corpses and remains on the radar, range up to 1000 m.
    • Draw Drones / Drone Radar Dist - ARC drones with icons and an optional short distance label, without names, range up to 1000 m; all 20 types have their own switches and ranges, independent of the world ESP.
    • Draw Containers / Cont. Radar Dist - Containers with a shared range up to 1000 m; 13 types switch and range separately: ARC Wreck, Weapon Case, Ammo Box, Medical Bag, Backpack, Grenades, Supply Cache, crashed and intact Probe, Raider Container, Cart Crate, Security Camera and Quest Container.
    • Draw Extractions / Extraction Radar Dist - Extractions on the radar with their own range up to 1000 m.
  • Colors

    • Visible Color / Hidden Color - Separate colors for visible and hidden players: boxes, skeletons, names, weapons and distance.
    • Wounded / Corpse / Radar Colours - Colors for wounded players, corpses and visible enemies on the radar.
    • Drone / Container Colours - Own color for every ARC and container type.
    • FOV / Crosshair / Extractions - Separate colors for the FOV circle, the crosshair and extractions.
  • Misc

    • Increased Brightness / Brightness - Brightens the scene through exposure, strength from 0.00 to 1.00.
    • Flashlight Override - Overrides the flashlight: Flashlight Brightness from 100 to 500000 and Flashlight Color.
    • Auto Fire / Auto Fire Key - Clicks the left mouse button repeatedly while the key is held; this is repeated fire, it does not look for a target under the crosshair.
    • Function Markers - Brightness, flashlight and auto fire carry red markers in the menu.
  • Configs and menu

    • Config Name - Name of the profile to create or overwrite.
    • Configuration List - Saved profiles; picking one copies its name into Config Name.
    • Save - Writes the settings to a named JSON file: a new name creates a profile, an existing one is overwritten.
    • Load - Applies the selected profile.
    • Refresh - Rereads the list of config files.
    • Delete - Deletes the selected config file.
    • Autosave - Saves changes to the default profile on its own; named profiles are managed separately.
    • Language - Menu in English or Russian.
    • Search - Search field across all menu functions.

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