Arcane Full Cheat for PUBG: Battlegrounds

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Arcane menu for PUBG Full cycling through Aimbot with per-weapon tabs, Entity, World drops, vehicles and projectiles, Items with Smart Loot and Miscellaneous with rapid fire marked Risk
Snowy PUBG forest with Arcane Full: a deathbox contents list near the School area
How to install and launch

Arcane Full for PUBG: Battlegrounds is the everything build, and its aimbot shows how far that goes: a separate profile for each weapon class, wheel aiming on vehicles, a Panzerfaust aimbot and a Molotov aimbot that leads the bottle and bursts it in mid-air. Next to it sit a triggerbot tuned per weapon class and a Silent Aimbot in beta, where you set how often it kicks in. Grenades get a full trajectory with bounces and a blast zone that tells you whether a throw will hit, kill or land behind cover, plus a throw assist that says when to release. On players the ESP adds knocked health, helmet and vest bars by level and floating damage numbers, and the radar draws everyone on the big map and the minimap along with the transport plane's path and Panzerfaust and mortar shot prediction. Rapid fire carries a Risk label, Silent Aimbot is still in beta and the automatic grenade release is listed as temporarily unavailable.

Customer choice
Status:
undetected
Windows
10
(all)/
11
(all)
Processor
All
Graphics card
Nvidia/AMD
Launchers
Steam, Kakao
Streamproof
yes
HWID Spoofer
Built-in
Note

On laptops, you will need to disable the integrated GPU.

Buy access

Instant delivery

List of Hack Features

165 features in 15 groups
  • Aimbot

    • Ability to customize each weapon type separately: (AR, DMR, SR...)
    • Target list: (Players, Bots, Vehicles, Molotovs, Teammates), everything the aim can lock onto in one place
    • Bone selection method: (Selected bone, Closest bone)
    • Target bone: (Head, Neck, Body, Pelvis), several can be picked at once, and if all of them are covered the aim moves to another visible bone
    • Type: (On hold, Always)
    • Keybind
    • Force Aim Key: keeps aiming at the target even when the visibility check fails
    • In scope
    • Lock target
    • Target Switch Delay
    • Aim on knocked
    • Vehicle Wheel aiming: aim at vehicle wheels
    • Shift to head
    • Prediction
    • Prediction cross: the aim holds on it instead of chasing a moving target
    • Panzerfaust aimbot
    • Panzerfaust prediction line
    • Molotov aimbot: leads the bottle in flight and bursts it in mid-air
    • Recoil control system: compensates for the actual kick of the weapon
    • No Recoil with an adjustable compensation percentage
    • No sway
    • Sway setting
    • Adaptive FOV
    • Draw FOV Border
    • Draw FOV Background
    • Smoothness
    • Humanization with adjustable strength
    • Visibility check
    • Perfect Visibility Check (Raycast): line of sight traced with a raycast
    • Max distance
  • Triggerbot

    • Settings for each weapon class
    • Full-auto weapons keep firing while the barrel is on the enemy model, the rest fire single shots
    • Prediction for moving targets: prediction point and barrel circle
    • Hit zone: (Any, Head, Head & Body)
    • Visibility check
    • Reaction delay
    • Hold time
    • Cooldown
    • Model depth
  • Exploits

    • Silent Aimbot (Beta): shots land on the target while your crosshair stays put
    • Activation chance: how often Silent Aimbot kicks in, set by you
    • FOV Size, set in the Silent section
    • Silent Zone: custom colors, fill, line and thickness
    • Weapon Skin Changer: reworked tab, every skin shown with its own picture
  • Projectile Exploits

    • Separate settings for each grenade type
    • Trajectory: (Frag, Flash, Molotov, Smoke, Blue Zone), counting bounces and rolls; a Molotov breaks on the first impact
    • Underhand throws are supported by the trajectory, Throw Guide and Grenade Aim
    • Display mode per grenade: (Line Only, Zone Only, Line & Zone)
    • Zone Type and Zone Style settings
    • Separate colors for the trajectory line and the zone
    • Blast Zone with target status: (HIT, KILL, COVER, FIRE, ZONE, FLASH)
    • The zone follows terrain and walls, and its parts hidden behind obstacles are highlighted
    • Auto Release for Frag and Flash (temporarily unavailable)
    • Flashbang timed to its real 2.5-second fuse
    • Throw Assist
    • Release Hint: (HOLD, RELEASE, LATE)
    • Only When Aiming
    • Aim Guide: where to point the camera, works even with the trajectory hidden
    • Target lock while winding up, next target hotkey, separate distance
    • Grenade Aimbot: picks the throw angle itself and leads moving targets
  • ESP (players)

    • ESP Style: (With background, No background)
    • Bounding box: (Box, Corner)
    • Fill box: (Static, Gradient)
    • Glow: players highlighted with a glowing outline
    • Skeleton: (Draw head circle, Fade with distance, Thickness)
    • View line: (Start color, End color)
    • Line to enemy: (Color, Position)
    • Aiming at You: indicator of a player aiming directly at you, Aim Tolerance (30 to 250 cm), its own color not affected by bot or team colors
    • Health bar: (Static, Health based, Gradient), can be placed on any side of the box and turns vertical or horizontal depending on its position
    • Knocked Health: the real knock health as text under the box and a bar next to it, bar style (Static, Health based, Gradient)
    • Helmet and Vest bars: can be placed on any side of the box, vertical or horizontal depending on position, colors by armor level (1, 2, 3), level and remaining durability as text
    • Damage Indicator: dealt damage floats over the player as "-N", quick hits on the same target add up into one number
    • Damage Indicator settings: position (Over Head, Above ESP), size, duration, color
    • Current weapon: (Ammo count, Is reloading)
    • Weapon display: (Text, Icon, Icon with name), with Weapon icon size and Weapon icon outline in its own color
    • Name
    • Level
    • Spectators
    • Kills
    • Team ID
    • Distance
    • Show equip: image cells instead of a text list, Helmet, Vest and Backpack with durability, every carried weapon with current magazine ammo
    • Equipment Display: (On Screen, Above Player), panels at the top of the screen with a line to the player or compact cells above the player ESP
    • Equipment Target: (Closest to Crosshair, Aimed Player Only), adjustable target radius, Players at Once (up to 5)
    • Panels Layout: (Column, Side by Side), Panels per Row
    • Show bot
    • Show knocked
    • Show teammates
    • Last dormant position: last known spot of a player who dropped out of render range
    • Team colors
    • Visibility check
    • Max distance
    • ESP preview in the menu: see how your ESP settings look before entering a match
    • ESP Layout Editor: move text, icons and bars around the box (Top, Bottom, Left, Right), reorder them on each side and combine on one line (Nickname + Distance + Kills)
    • Layout fine-tuning: Shift while dragging moves an element by pixels, right-click resets its position, Reset Layout button
  • ESP (world)

    • Airdrop: crate marker with name and distance above it, contents below, drawn in the Deathdrop style
    • Deathdrop
    • Show items inside
    • Item display: (Picture, Text, Picture & Text), Picture source: (Image, Font), colored pictures or white icons
    • Contents: (Always, Hovering)
    • Hovering settings in the HUD section: (Enable, Radius, Show circle), shared by all hover displays
    • Glow: items highlighted with a glowing outline
    • Picture outline: (Contour, Box), outline style (Static, Rainbow)
    • Max distance
  • ESP (vehicle)

    • Ground vehicles
    • Water vehicles
    • Air vehicles
    • Transport Plane
    • Sanhok Loot Truck with its own Health, Distance and Range settings
    • Vehicle Boxes: (2D, 3D), style (Box, Corner), Fill, Wheel Boxes, Front Side Highlight
    • Glow: vehicles highlighted with a glowing outline
    • Information: (Health, Fuel, Distance)
    • Max distance
  • ESP (projectile)

    • Name
    • Distance
    • Indicator: fuse ring and seconds left
    • Separate display and color settings: (Frag, Flash, Molotov, Smoke, Blue Zone)
    • Danger zone circle around a landed grenade
    • Max distance
  • Radar

    • Big Map Radar: players drawn on the full-size map
    • Minimap Radar: the same players on the minimap
    • Nickname and team number next to each player
    • View direction, with a line showing where each player is looking
    • Minimap prediction for Panzerfaust and Mortar shots
    • Items on the Big Map and Minimap radars: Item Style (Text Only, Picture Only, Picture with Item Name), Item Picture Source (Font Icon with Item Color, Full-Color Image)
    • Projectiles on the Big Map and Minimap radars: color by type, effect radius, seconds left
    • Projectile Style: (Dot, Font Icon with Grenade Color, Full-Color Image), grenade icons instead of plain dots, fuse timer for Frag and Flash
    • Transport Plane with its flight path across the map
    • Sanhok Loot Truck
    • Icon Size: from 8 to 48 px
  • Items filter

    • Ability to search for items in a table for more convenient item search
    • Picture of every item in the filter table
    • Ability set-up color for each item in game
    • Ability to show only selected items
  • Smart loot

    • Smart weapon (Beta)
    • Smart equipment
    • Smart attachment
    • Weapon rating selector
    • Grenades count: (Frag, Smoke, Molotov, Flash)
    • Medicine count: (First aid kit, Med kit, Painkiller, Adrenaline, Energy drink, Bandage)
    • Ammo count: (5.56mm, 7.62mm, 9mm, 12 Gauge, 45.ACP, Bolt)
    • The program allows you to specify the desired number of items in your inventory. Once this number is reached, the item will no longer be displayed on the ESP.
  • Misc

    • Spectators count
    • Rapid fire (Risk)
    • Vehicle speed: while the key is held, your vehicle smoothly speeds up in its driving direction, adjustable max speed (up to 200 km/h) and acceleration
  • Battle Mode

    • Keybind
    • Hide players
    • Hide items
    • Hide deathdrops
    • Hide airdrops
    • Hide vehicles
    • Hide projectile
  • Settings

    • Menu keybind
    • Unload keybind
    • DPI Scale
    • FPS Limit
    • Theme: (Murky, Sunny)
    • Watermark
    • Language: (EN, RU, CN)
    • Detachable tabs and sub-tabs: drag a tab or sub-tab outside the menu to open it in a separate window and configure it independently
    • Detached windows: moved and resized freely, several open at once, returned to the menu with X or by dragging back onto the tab list
  • Config

    • Create config
    • Load config
    • Rename config
    • Delete config

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